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/****************************************************************************
* graphics/nxglib/nxglib_fillrectangle.c
*
* Copyright (C) 2008 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <spudmonkey@racsa.co.cr>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <sys/types.h>
#include <nuttx/fb.h>
#include <nuttx/nxglib.h>
#include "nxglib_bitblit.h"
/****************************************************************************
* Pre-Processor Definitions
****************************************************************************/
#ifndef NXGLIB_SUFFIX
# error "NXGLIB_SUFFIX must be defined before including this header file"
#endif
/****************************************************************************
* Private Types
****************************************************************************/
/****************************************************************************
* Private Data
****************************************************************************/
/****************************************************************************
* Public Data
****************************************************************************/
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxgl_fillrectangle_*bpp
*
* Descripton:
* Fill a rectangle region in the framebuffer memory with a fixed color
*
****************************************************************************/
void NXGL_FUNCNAME(nxgl_fillrectangle,NXGLIB_SUFFIX)
(FAR struct fb_planeinfo_s *pinfo, FAR const struct nxgl_rect_s *rect, nxgl_mxpixel_t color)
{
ubyte *line;
unsigned int width;
unsigned int stride;
unsigned int rows;
/* Get the width of the framebuffer in bytes */
stride = pinfo->stride;
/* Get the dimensions of the rectange to fill in pixels */
width = rect->pt2.x - rect->pt1.x;
rows = rect->pt2.y - rect->pt1.y;
/* Get the address of the first byte in the first line to write */
line = pinfo->fbmem + rect->pt1.y * stride + NXGL_SCALEX(rect->pt1.x);
/* Then fill the rectangle line-by-line */
while (rows--)
{
NXGL_MEMSET(line, (NXGL_PIXEL_T)color, width);
line += stride;
}
}
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