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author | Gregory Nutt <gnutt@nuttx.org> | 2013-10-27 07:44:53 -0600 |
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committer | Gregory Nutt <gnutt@nuttx.org> | 2013-10-27 07:44:53 -0600 |
commit | 66bc3094e689ff4a96c9ac2755335d45b8765aa1 (patch) | |
tree | a25e3cf4f1a61bcd727587fefc2725316c82ee05 /nuttx/include | |
parent | 6dc974b4b0d8423cc9073e425a2e3a4370160df6 (diff) | |
download | px4-nuttx-66bc3094e689ff4a96c9ac2755335d45b8765aa1.tar.gz px4-nuttx-66bc3094e689ff4a96c9ac2755335d45b8765aa1.tar.bz2 px4-nuttx-66bc3094e689ff4a96c9ac2755335d45b8765aa1.zip |
Updated audio subsystem from Ken Pettit
Diffstat (limited to 'nuttx/include')
-rw-r--r-- | nuttx/include/nuttx/audio/audio.h | 376 |
1 files changed, 316 insertions, 60 deletions
diff --git a/nuttx/include/nuttx/audio/audio.h b/nuttx/include/nuttx/audio/audio.h index 6234ac0db..be03cc71e 100644 --- a/nuttx/include/nuttx/audio/audio.h +++ b/nuttx/include/nuttx/audio/audio.h @@ -36,10 +36,10 @@ #ifndef __INCLUDE_NUTTX_AUDIO_AUDIO_H #define __INCLUDE_NUTTX_AUDIO_AUDIO_H -/* For the purposes of this driver, an Audio device is any device that +/* For the purposes of this driver, an Audio device is any device that * generates, records, mixes, or otherwise modifies audio data in any format, * such as PCM, MP3, AAC, etc. - * + * * The Audio driver is split into two parts: * * 1) An "upper half", generic driver that provides the comman Audio interface @@ -57,6 +57,8 @@ #include <nuttx/fs/ioctl.h> #include <nuttx/spi/spi.h> +#include <queue.h> +#include <semaphore.h> #ifdef CONFIG_AUDIO @@ -69,10 +71,10 @@ * CONFIG_DEBUG_VERBOSE), this will generate output that can be used to * debug Audio drivers. */ - + /* IOCTL Commands ***********************************************************/ /* The Audio module uses a standard character driver framework. However, a - * lot of the Audio driver functionality is configured via a device control + * lot of the Audio driver functionality is configured via a device control * interface, such as sampling rate, volume, data format, etc. * The Audio ioctl commands are lised below: * @@ -81,7 +83,7 @@ * ioctl argument: Pointer to the audio_caps_s structure to receive the * capabilities info. The "len" and "type" fields should * be filled in prior to calling this ioctl. To get - * overall capabilities, specify the type as + * overall capabilities, specify the type as * AUDIO_TYPE_QUERY, otherwise specify any type that was * reported by the device during the QUERY. * @@ -104,10 +106,21 @@ */ #define AUDIOIOC_GETCAPS _AUDIOIOC(1) -#define AUDIOIOC_CONFIGURE _AUDIOIOC(2) -#define AUDIOIOC_SHUTDOWN _AUDIOIOC(3) -#define AUDIOIOC_START _AUDIOIOC(4) -#define AUDIOIOC_STOP _AUDIOIOC(5) +#define AUDIOIOC_RESERVE _AUDIOIOC(2) +#define AUDIOIOC_RELEASE _AUDIOIOC(3) +#define AUDIOIOC_CONFIGURE _AUDIOIOC(4) +#define AUDIOIOC_SHUTDOWN _AUDIOIOC(5) +#define AUDIOIOC_START _AUDIOIOC(6) +#define AUDIOIOC_STOP _AUDIOIOC(7) +#define AUDIOIOC_PAUSE _AUDIOIOC(8) +#define AUDIOIOC_RESUME _AUDIOIOC(9) +#define AUDIOIOC_GETBUFFERINFO _AUDIOIOC(10) +#define AUDIOIOC_ALLOCBUFFER _AUDIOIOC(11) +#define AUDIOIOC_FREEBUFFER _AUDIOIOC(12) +#define AUDIOIOC_ENQUEUEBUFFER _AUDIOIOC(13) +#define AUDIOIOC_REGISTERMQ _AUDIOIOC(14) +#define AUDIOIOC_UNREGISTERMQ _AUDIOIOC(15) +#define AUDIOIOC_HWRESET _AUDIOIOC(16) /* Audio Device Types *******************************************************/ /* The NuttX audio interface support different types of audio devices for @@ -129,16 +142,17 @@ /* Audio Format Types *******************************************************/ /* The following defines the audio data format types in NuttX. */ -#define AUDIO_FMT_UNDEF 0x00 -#define AUDIO_FMT_OTHER 0x01 -#define AUDIO_FMT_MPEG 0x02 -#define AUDIO_FMT_AC3 0x03 -#define AUDIO_FMT_WMA 0x04 -#define AUDIO_FMT_DTS 0x05 -#define AUDIO_FMT_PCM 0x06 -#define AUDIO_FMT_MP3 0x07 -#define AUDIO_FMT_MIDI 0x08 -#define AUDIO_FMT_OGG_VORBIS 0x09 +#define AUDIO_FMT_UNDEF 0x000 +#define AUDIO_FMT_OTHER 0x001 +#define AUDIO_FMT_MPEG 0x002 +#define AUDIO_FMT_AC3 0x004 +#define AUDIO_FMT_WMA 0x008 +#define AUDIO_FMT_DTS 0x010 +#define AUDIO_FMT_PCM 0x020 +#define AUDIO_FMT_WAV 0x020 +#define AUDIO_FMT_MP3 0x040 +#define AUDIO_FMT_MIDI 0x080 +#define AUDIO_FMT_OGG_VORBIS 0x100 /* Audio Sub-Format Types ***************************************************/ @@ -156,21 +170,72 @@ /* Supported Sampling Rates *************************************************/ -#define AUDIO_RATE_22K 0x01 -#define AUDIO_RATE_44K 0x02 -#define AUDIO_RATE_48K 0x03 -#define AUDIO_RATE_96K 0x04 -#define AUDIO_RATE_128K 0x05 -#define AUDIO_RATE_160K 0x06 -#define AUDIO_RATE_172K 0x07 -#define AUDIO_RATE_192K 0x08 -#define AUDIO_RATE_320K 0x09 +#define AUDIO_SAMP_RATE_8K 0x0001 +#define AUDIO_SAMP_RATE_11K 0x0002 +#define AUDIO_SAMP_RATE_16K 0x0004 +#define AUDIO_SAMP_RATE_22K 0x0008 +#define AUDIO_SAMP_RATE_32K 0x0010 +#define AUDIO_SAMP_RATE_44K 0x0020 +#define AUDIO_SAMP_RATE_48K 0x0040 +#define AUDIO_SAMP_RATE_96K 0x0080 +#define AUDIO_SAMP_RATE_128K 0x0100 +#define AUDIO_SAMP_RATE_160K 0x0200 +#define AUDIO_SAMP_RATE_172K 0x0400 +#define AUDIO_SAMP_RATE_192K 0x0800 + +/* Supported Bit Rates *************************************************/ + +#define AUDIO_BIT_RATE_22K 0x01 +#define AUDIO_BIT_RATE_44K 0x02 +#define AUDIO_BIT_RATE_48K 0x04 +#define AUDIO_BIT_RATE_96K 0x08 +#define AUDIO_BIT_RATE_128K 0x10 +#define AUDIO_BIT_RATE_160K 0x20 +#define AUDIO_BIT_RATE_172K 0x40 +#define AUDIO_BIT_RATE_192K 0x80 + +/* Supported Feature Units controls *****************************************/ + +#define AUDIO_FU_UNDEF 0x0000 +#define AUDIO_FU_MUTE 0x0001 +#define AUDIO_FU_VOLUME 0x0002 +#define AUDIO_FU_BASS 0x0004 +#define AUDIO_FU_MID 0x0008 +#define AUDIO_FU_TREBLE 0x0010 +#define AUDIO_FU_EQUALIZER 0x0020 +#define AUDIO_FU_AGC 0x0040 +#define AUDIO_FU_DELAY 0x0080 +#define AUDIO_FU_BASS_BOOST 0x0100 +#define AUDIO_FU_LOUDNESS 0x0200 +#define AUDIO_FU_INP_GAIN 0x0400 +#define AUDIO_FU_BALANCE 0x0800 +#define AUDIO_FU_PHASE_INVERT 0x1000 +#define AUDIO_FU_UNDERFLOW 0x2000 +#define AUDIO_FU_OVERFLOW 0x4000 +#define AUDIO_FU_LATENCY 0x8000 + +/* Processing Unit controls *************************************************/ + +#define AUDIO_PU_UNDEF 0x00 +#define AUDIO_PU_UPDOWNMIX 0x01 +#define AUDIO_PU_DOLBY_PROLOGIC 0x02 +#define AUDIO_PU_STEREO_EXTENDER 0x03 + +/* Stereo Extender PU Controls **********************************************/ + +#define AUDIO_STEXT_UNDEF 0x00 +#define AUDIO_STEXT_ENABLE 0x01 +#define AUDIO_STEXT_WIDTH 0x02 +#define AUDIO_STEXT_UNDERFLOW 0x03 +#define AUDIO_STEXT_OVERFLOW 0x04 +#define AUDIO_STEXT_LATENCY 0x05 /* Audio Callback Reasons ***************************************************/ #define AUDIO_CALLBACK_UNDEF 0x00 #define AUDIO_CALLBACK_DEQUEUE 0x01 #define AUDIO_CALLBACK_IOERR 0x02 +#define AUDIO_CALLBACK_COMPLETE 0x03 /* Audio Pipeline Buffer (AP Buffer) flags **********************************/ @@ -186,6 +251,25 @@ * operation, etc. */ +/* Standard Audio Message Queue message IDs */ + +#define AUDIO_MSG_NONE 0 +#define AUDIO_MSG_DEQUEUE 1 +#define AUDIO_MSG_START 2 +#define AUDIO_MSG_STOP 3 +#define AUDIO_MSG_PAUSE 4 +#define AUDIO_MSG_RESUME 5 +#define AUDIO_MSG_DATA_REQUEST 6 +#define AUDIO_MSG_ENQUEUE 7 +#define AUDIO_MSG_COMPLETE 8 +#define AUDIO_MSG_USER 64 + +/* Audio Pipeline Buffer flags */ + +#define AUDIO_APB_OUTPUT_ENQUEUED 0x0001; +#define AUDIO_APB_OUTPUT_PROCESS 0x0002; +#define AUDIO_APB_DEQUEUED 0x0004; + /**************************************************************************** * Public Types ****************************************************************************/ @@ -212,6 +296,14 @@ struct audio_caps_s * by this lower-half driver. */ }; +struct audio_caps_desc_s +{ +#ifdef CONFIG_AUDIO_MULTI_SESSION + FAR void *session; /* Associated session */ +#endif + struct audio_caps_s caps; /* The capabilities struct */ +}; + /* This structure describes the characteristics of the Audio samples */ struct audio_info_s @@ -222,21 +314,99 @@ struct audio_info_s uint8_t subformat; /* Audio subformat (maybe should be combined with format? */ }; +/* This structure describes the preferred number and size of + * audio pipeline buffers for the audio device. Each device + * may have unique needs regarding size and qty of buffers, + * so this info is queried from the lower-half driver. + */ + +#ifdef CONFIG_AUDIO_DRIVER_SPECIFIC_BUFFERS +struct ap_buffer_info_s +{ + apb_samp_t nbuffers; /* Preferred qty of buffers */ + apb_samp_t buffer_size; /* Preferred size of the buffers */ +}; +#endif + /* This structure describes an Audio Pipeline Buffer */ struct ap_buffer_s { + struct dq_entry_s dq_entry; /* Double linked queue entry */ struct audio_info_s i; /* The info for samples in this buffer */ - apb_samp_t nmaxsamples;/* The maximum number of samples */ - apb_samp_t nsamples; /* The number of samples used */ +#ifdef CONFIG_AUDIO_MULTI_SESSION + FAR void *session; /* Associated session */ +#endif + apb_samp_t nmaxbytes; /* The maximum number of bytes */ + apb_samp_t nbytes; /* The number of bytes used */ + apb_samp_t curbyte; /* Next byte to be processed */ + sem_t sem; /* Reference locking semaphore */ uint16_t flags; /* Buffer flags */ + uint16_t crefs; /* Number of reference counts */ uint8_t samp[0]; /* Offset of the first sample */ } packed_struct; +/* Structure defining the messages passed to a listening audio thread + * for dequeuing buffers and other operations. Also used to allocate + * and enqueue buffers via the AUDIOIOC_ALLOCBUFFER, AUDIOIOC_FREEBUFFER, + * and AUDIOIOC_ENQUEUEBUFFER ioctls. + */ + +struct audio_msg_s +{ +#ifdef CONFIG_AUDIO_MULTI_SESSION + FAR void *session; /* Associated channel */ +#endif + uint16_t msgId; /* Message ID */ + union + { + FAR void * pPtr; /* Buffer being dequeued */ + uint32_t data; /* Message data */ + } u; +}; + + +/* Strucure defining the built-in sounds */ + +#ifdef CONFIG_AUDIO_BUILTIN_SOUNDS +struct audio_sound_s +{ + const char *name; /* Name of the sound */ + uint32_t id; /* ID of the sound */ + uint32_t type; /* Type of sound */ + uint32_t size; /* Number of bytes in the sound */ + const uint8_t *data; /* Pointer to the data */ +}; + +#endif + +/* Structure for allocating, freeing and enqueuing audio pipeline + * buffers via the AUDIOIOC_ALLOCBUFFER, AUDIOIOC_FREEBUFFER, + * and AUDIOIOC_ENQUEUEBUFFER ioctls. + */ + +struct audio_buf_desc_s +{ +#ifdef CONFIG_AUDIO_MULTI_SESSION + FAR void *session; /* Associated channel */ +#endif + uint16_t numbytes; /* Number of bytes to allocate */ + union + { + FAR struct ap_buffer_s *pBuffer; /* Buffer to free / enqueue */ + FAR struct ap_buffer_s **ppBuffer; /* Pointer to receive alloced buffer */ + } u; +}; + /* Typedef for lower-level to upper-level callback for buffer dequeuing */ +#ifdef CONFIG_AUDIO_MULTI_SESSION +typedef CODE void (*audio_callback_t)(FAR void *priv, uint16_t reason, + FAR struct ap_buffer_s *apb, uint16_t status, FAR void *session); +#else typedef CODE void (*audio_callback_t)(FAR void *priv, uint16_t reason, FAR struct ap_buffer_s *apb, uint16_t status); +#endif /* This structure is a set a callback functions used to call from the upper- * half, generic Audo driver into lower-half, platform-specific logic that @@ -249,25 +419,29 @@ struct audio_ops_s /* This method is called to retrieve the lower-half device capabilities. * It will be called with device type AUDIO_TYPE_QUERY to request the * overall capabilities, such as to determine the types of devices supported - * audio formats supported, etc. Then it may be called once or more with - * reported supported device types to determine the specific capabilities + * audio formats supported, etc. Then it may be called once or more with + * reported supported device types to determine the specific capabilities * of that device type (such as MP3 encoder, WMA encoder, PCM output, etc.). */ - CODE int (*getcaps)(FAR struct audio_lowerhalf_s *dev, int type, + CODE int (*getcaps)(FAR struct audio_lowerhalf_s *dev, int type, FAR struct audio_caps_s *pCaps); /* This method is called to bind the lower-level driver to the upper-level * driver and to configure the driver for a specific mode of * operation defined by the parameters selected in supplied device caps - * structure. The lower-level device should perform any initialization - * needed to prepare for operations in the specified mode. It should not, + * structure. The lower-level device should perform any initialization + * needed to prepare for operations in the specified mode. It should not, * however, process any audio data until the start method is called. */ - CODE int (*configure)(FAR struct audio_lowerhalf_s *dev, - FAR const struct audio_caps_s *pCaps, - audio_callback_t upper, FAR void *priv); +#ifdef CONFIG_AUDIO_MULTI_SESSION + CODE int (*configure)(FAR struct audio_lowerhalf_s *dev, + FAR void *session, FAR const struct audio_caps_s *pCaps); +#else + CODE int (*configure)(FAR struct audio_lowerhalf_s *dev, + FAR const struct audio_caps_s *pCaps); +#endif /* This method is called when the driver is closed. The lower half driver * should stop processing audio data, including terminating any active @@ -280,26 +454,75 @@ struct audio_ops_s CODE int (*shutdown)(FAR struct audio_lowerhalf_s *dev); - /* Start audio streaming in the configured mode. For input and synthesis - * devices, this means it should begin sending streaming audio data. For output - * or processing type device, it means it should begin processing of any enqueued + /* Start audio streaming in the configured mode. For input and synthesis + * devices, this means it should begin sending streaming audio data. For output + * or processing type device, it means it should begin processing of any enqueued * Audio Pipline Buffers. */ +#ifdef CONFIG_AUDIO_MULTI_SESSION + CODE int (*start)(FAR struct audio_lowerhalf_s *dev, FAR void *session); +#else CODE int (*start)(FAR struct audio_lowerhalf_s *dev); +#endif /* Stop audio streaming and/or processing of enqueued Audio Pipeline Buffers */ +#ifndef CONFIG_AUDIO_EXCLUDE_STOP +#ifdef CONFIG_AUDIO_MULTI_SESSION + CODE int (*stop)(FAR struct audio_lowerhalf_s *dev, FAR void *session); +#else CODE int (*stop)(FAR struct audio_lowerhalf_s *dev); +#endif +#endif + + /* Pause the audio stream. Should keep current playback context active + * in case a resume is issued. Could be called and then followed by a stop. + */ + +#ifndef CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME +#ifdef CONFIG_AUDIO_MULTI_SESSION + CODE int (*pause)(FAR struct audio_lowerhalf_s *dev, FAR void *session); +#else + CODE int (*pause)(FAR struct audio_lowerhalf_s *dev); +#endif + + /* Resumes audio streaming after a pause */ + +#ifdef CONFIG_AUDIO_MULTI_SESSION + CODE int (*resume)(FAR struct audio_lowerhalf_s *dev, FAR void *session); +#else + CODE int (*resume)(FAR struct audio_lowerhalf_s *dev); +#endif +#endif /* CONFIG_AUDIO_EXCLUDE_PAUSE_RESUME */ + + /* Allocate an audio pipeline buffer. This routine provides the + * lower-half driver with the opportunity to perform special buffer + * allocation if needed, such as allocating from a specific memory + * region (DMA-able, etc.). If not supplied, then the top-half + * driver will perform a standard kumalloc using normal user-space + * memory region. + */ + + CODE int (*allocbuffer)(FAR struct audio_lowerhalf_s *dev, + FAR struct audio_buf_desc_s *apb); - /* Enqueue a buffer for processing. This is a non-blocking enqueue operation. - * If the lower-half driver's buffer queue is full, then it should return an - j* error code of -ENOMEM, and the upper-half driver can decide to either block - * the calling thread or deal with it in a non-blocking manner. - - * For each call to enqueuebuffer, the lower-half driver must call - * audio_dequeuebuffer when it is finished processing the bufferr, passing the - * previously enqueued apb and a dequeue status so that the upper-half driver + /* Free an audio pipeline buffer. If the lower-level driver + * provides an allocbuffer routine, it should also provide the + * freebuffer routine to perform the free operation. + */ + + CODE int (*freebuffer)(FAR struct audio_lowerhalf_s *dev, + FAR struct audio_buf_desc_s *apb); + + /* Enqueue a buffer for processing. This is a non-blocking enqueue operation. + * If the lower-half driver's buffer queue is full, then it should return an + * error code of -ENOMEM, and the upper-half driver can decide to either block + * the calling thread or deal with it in a non-blocking manner. + + * For each call to enqueuebuffer, the lower-half driver must call + * audio_dequeuebuffer when it is finished processing the bufferr, passing the + * previously enqueued apb and a dequeue status so that the upper-half driver * can decide if a waiting thread needs to be release, if the dequeued buffer * should be passed to the next block in the Audio Pipeline, etc. */ @@ -316,6 +539,37 @@ struct audio_ops_s CODE int (*ioctl)(FAR struct audio_lowerhalf_s *dev, int cmd, unsigned long arg); + + /* Lower-half logic may support platform-specific read commands */ + + CODE int (*read)(FAR struct audio_lowerhalf_s *dev, + FAR char *buffer, size_t buflen); + + /* Lower-half logic may support platform-specific write commands */ + + CODE int (*write)(FAR struct audio_lowerhalf_s *dev, + FAR const char *buffer, size_t buflen); + + /* Reserve a session (may only be one per device or may be multiple) for + * use by a client. Client software can open audio devices and issue + * AUDIOIOC_GETCAPS calls freely, but other operations require a + * reservation. A session reservation will assign a context that must + * be passed with + */ + +#ifdef CONFIG_AUDIO_MULTI_SESSION + CODE int (*reserve)(FAR struct audio_lowerhalf_s *dev, FAR void **psession ); +#else + CODE int (*reserve)(FAR struct audio_lowerhalf_s *dev); +#endif + + /* Release a session. */ + +#ifdef CONFIG_AUDIO_MULTI_SESSION + CODE int (*release)(FAR struct audio_lowerhalf_s *dev, FAR void *session ); +#else + CODE int (*release)(FAR struct audio_lowerhalf_s *dev); +#endif }; /* This structure is the generic form of state structure used by lower half @@ -325,8 +579,8 @@ struct audio_ops_s * maintain state information. * * Normally that Audio logic will have its own, custom state structure - * that is simply cast to struct audio_lowerhalf_s. In order to perform such - * casts, the initial fields of the custom state structure match the initial + * that is simply cast to struct audio_lowerhalf_s. In order to perform such + * casts, the initial fields of the custom state structure match the initial * fields of the following generic Audio state structure. */ @@ -348,7 +602,7 @@ struct audio_lowerhalf_s FAR void *priv; - /* The custom Audio device state structure may include additional fields + /* The custom Audio device state structure may include additional fields * after the pointer to the Audio callback structure. */ }; @@ -363,7 +617,8 @@ struct audio_lowerhalf_s #ifdef __cplusplus #define EXTERN extern "C" -extern "C" { +extern "C" +{ #else #define EXTERN extern #endif @@ -387,7 +642,7 @@ extern "C" { * a full path to the driver in the format "/dev/audio/[name]" in the NuttX * filesystem (i.e. the path "/dev/audio" will be prepended to the supplied * device name. The recommended convention is to name Audio drivers - * based on the type of functionality they provide, such as "/dev/audio/pcm0", + * based on the type of functionality they provide, such as "/dev/audio/pcm0", * "/dev/audio/midi0", "/dev/audio/mp30, etc. * dev - A pointer to an instance of lower half audio driver. This instance * is bound to the Audio driver and must persists as long as the driver @@ -398,7 +653,7 @@ extern "C" { * ****************************************************************************/ -EXTERN int audio_register(FAR const char *name, FAR struct audio_lowerhalf_s *dev); +int audio_register(FAR const char *name, FAR struct audio_lowerhalf_s *dev); /**************************************************************************** * Name: abp_alloc @@ -410,13 +665,14 @@ EXTERN int audio_register(FAR const char *name, FAR struct audio_lowerhalf_s *de * and then call apb_prepare, passing it the allocated memory. * * Input parameters: + * bufdesc: Pointer to a buffer descriptor * * Returned Value: * Pointer to the allocated buffer or NULL if no memory. * ****************************************************************************/ -FAR struct ap_buffer_s *apb_alloc(int type, int sampleCount); +int apb_alloc(FAR struct audio_buf_desc_s *bufdesc); /**************************************************************************** * Name: abp_prepare @@ -437,8 +693,8 @@ FAR struct ap_buffer_s *apb_alloc(int type, int sampleCount); * ****************************************************************************/ -EXTERN void apb_prepare(struct ap_buffer_s *apb, int8_t allocmode, uint8_t format, - uint8_t subformat, apb_samp_t maxsamples); +void apb_prepare(struct ap_buffer_s *apb, int8_t allocmode, uint8_t format, + uint8_t subformat, apb_samp_t maxsamples); /**************************************************************************** * Name: apb_free @@ -447,7 +703,7 @@ EXTERN void apb_prepare(struct ap_buffer_s *apb, int8_t allocmode, uint8_t forma * ****************************************************************************/ -EXTERN void apb_free(FAR struct ap_buffer_s *apb); +void apb_free(FAR struct ap_buffer_s *apb); /**************************************************************************** * Name: apb_reference @@ -458,7 +714,7 @@ EXTERN void apb_free(FAR struct ap_buffer_s *apb); * ****************************************************************************/ -EXTERN void apb_reference(FAR struct ap_buffer_s *apb); +void apb_reference(FAR struct ap_buffer_s *apb); /**************************************************************************** * Platform-Dependent "Lower-Half" Audio Driver Interfaces |