summaryrefslogtreecommitdiff
path: root/nuttx/sched/work_thread.c
diff options
context:
space:
mode:
authorpatacongo <patacongo@42af7a65-404d-4744-a932-0658087f49c3>2012-09-04 00:54:09 +0000
committerpatacongo <patacongo@42af7a65-404d-4744-a932-0658087f49c3>2012-09-04 00:54:09 +0000
commitd8aa30d561322f24cf0eb67f27f41ad9ab52474e (patch)
tree7bfc2aaf9a03320f24991b54a67a1db24e05f100 /nuttx/sched/work_thread.c
parented14f7102218c784f1f22649485de262f34a6507 (diff)
downloadpx4-nuttx-d8aa30d561322f24cf0eb67f27f41ad9ab52474e.tar.gz
px4-nuttx-d8aa30d561322f24cf0eb67f27f41ad9ab52474e.tar.bz2
px4-nuttx-d8aa30d561322f24cf0eb67f27f41ad9ab52474e.zip
Add support for multiple work queues
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@5081 42af7a65-404d-4744-a932-0658087f49c3
Diffstat (limited to 'nuttx/sched/work_thread.c')
-rw-r--r--nuttx/sched/work_thread.c215
1 files changed, 128 insertions, 87 deletions
diff --git a/nuttx/sched/work_thread.c b/nuttx/sched/work_thread.c
index fe14ae5e5..abd86f771 100644
--- a/nuttx/sched/work_thread.c
+++ b/nuttx/sched/work_thread.c
@@ -1,7 +1,7 @@
/****************************************************************************
* sched/work_thread.c
*
- * Copyright (C) 2009-2011 Gregory Nutt. All rights reserved.
+ * Copyright (C) 2009-2012 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <gnutt@nuttx.org>
*
* Redistribution and use in source and binary forms, with or without
@@ -67,15 +67,9 @@
* Public Variables
****************************************************************************/
-/* The queue of pending work */
+/* The state of each work queue */
-struct dq_queue_s g_work;
-
-/* The task ID of the worker thread */
-
-#ifdef CONFIG_SCHED_WORKQUEUE
-pid_t g_worker;
-#endif
+struct wqueue_s g_work[NWORKERS];
/****************************************************************************
* Private Variables
@@ -86,130 +80,177 @@ pid_t g_worker;
****************************************************************************/
/****************************************************************************
- * Public Functions
- ****************************************************************************/
-/****************************************************************************
- * Name: work_thread
+ * Name: work_process
*
* Description:
- * This is the main worker thread that performs actions placed on the work
- * list. It also performs periodic garbage collection (that is performed
- * by the idle thread if CONFIG_SCHED_WORKQUEUE is not defined).
+ * This is the logic that performs actions placed on any work list.
*
* Input parameters:
- * argc, argv (not used)
+ * wqueue - Describes the work queue to be processed
*
* Returned Value:
- * Does not return
+ * None
*
****************************************************************************/
-int work_thread(int argc, char *argv[])
+static void work_process(FAR struct wqueue_s *wqueue)
{
volatile FAR struct work_s *work;
worker_t worker;
+ irqstate_t flags;
FAR void *arg;
uint32_t elapsed;
uint32_t remaining;
uint32_t next;
- int usec;
- irqstate_t flags;
- /* Loop forever */
+ /* Then process queued work. We need to keep interrupts disabled while
+ * we process items in the work list.
+ */
- usec = CONFIG_SCHED_WORKPERIOD;
+ next = CONFIG_SCHED_WORKPERIOD / USEC_PER_TICK;
flags = irqsave();
- for (;;)
+ work = (FAR struct work_s *)wqueue->q.head;
+ while (work)
{
- /* Wait awhile to check the work list. We will wait here until either
- * the time elapses or until we are awakened by a signal.
+ /* Is this work ready? It is ready if there is no delay or if
+ * the delay has elapsed. qtime is the time that the work was added
+ * to the work queue. It will always be greater than or equal to
+ * zero. Therefore a delay of zero will always execute immediately.
*/
- usleep(usec);
- irqrestore(flags);
+ elapsed = clock_systimer() - work->qtime;
+ if (elapsed >= work->delay)
+ {
+ /* Remove the ready-to-execute work from the list */
- /* First, perform garbage collection. This cleans-up memory de-allocations
- * that were queued because they could not be freed in that execution
- * context (for example, if the memory was freed from an interrupt handler).
- * NOTE: If the work thread is disabled, this clean-up is performed by
- * the IDLE thread (at a very, very lower priority).
- */
+ (void)dq_rem((struct dq_entry_s *)work, &wqueue->q);
- sched_garbagecollection();
+ /* Extract the work description from the entry (in case the work
+ * instance by the re-used after it has been de-queued).
+ */
- /* Then process queued work. We need to keep interrupts disabled while
- * we process items in the work list.
- */
+ worker = work->worker;
+ arg = work->arg;
+
+ /* Mark the work as no longer being queued */
+
+ work->worker = NULL;
+
+ /* Do the work. Re-enable interrupts while the work is being
+ * performed... we don't have any idea how long that will take!
+ */
+
+ irqrestore(flags);
+ worker(arg);
- next = CONFIG_SCHED_WORKPERIOD / USEC_PER_TICK;
- flags = irqsave();
- work = (FAR struct work_s *)g_work.head;
- while (work)
+ /* Now, unfortunately, since we re-enabled interrupts we don't
+ * know the state of the work list and we will have to start
+ * back at the head of the list.
+ */
+
+ flags = irqsave();
+ work = (FAR struct work_s *)wqueue->q.head;
+ }
+ else
{
- /* Is this work ready? It is ready if there is no delay or if
- * the delay has elapsed. qtime is the time that the work was added
- * to the work queue. It will always be greater than or equal to
- * zero. Therefore a delay of zero will always execute immediately.
+ /* This one is not ready.. will it be ready before the next
+ * scheduled wakeup interval?
*/
- elapsed = clock_systimer() - work->qtime;
- if (elapsed >= work->delay)
+ remaining = elapsed - work->delay;
+ if (remaining < next)
{
- /* Remove the ready-to-execute work from the list */
+ /* Yes.. Then schedule to wake up when the work is ready */
- (void)dq_rem((struct dq_entry_s *)work, &g_work);
+ next = remaining;
+ }
+
+ /* Then try the next in the list. */
- /* Extract the work description from the entry (in case the work
- * instance by the re-used after it has been de-queued).
- */
+ work = (FAR struct work_s *)work->dq.flink;
+ }
+ }
- worker = work->worker;
- arg = work->arg;
+ /* Wait awhile to check the work list. We will wait here until either
+ * the time elapses or until we are awakened by a signal.
+ */
- /* Mark the work as no longer being queued */
+ usleep(next * USEC_PER_TICK);
+ irqrestore(flags);
+}
- work->worker = NULL;
+/****************************************************************************
+ * Public Functions
+ ****************************************************************************/
+/****************************************************************************
+ * Name: work_hpthread and work_lpthread
+ *
+ * Description:
+ * These are the main worker threads that performs actions placed on the
+ * work lists. One thread also performs periodic garbage collection (that
+ * is performed by the idle thread if CONFIG_SCHED_WORKQUEUE is not defined).
+ *
+ * Input parameters:
+ * argc, argv (not used)
+ *
+ * Returned Value:
+ * Does not return
+ *
+ ****************************************************************************/
- /* Do the work. Re-enable interrupts while the work is being
- * performed... we don't have any idea how long that will take!
- */
+int work_hpthread(int argc, char *argv[])
+{
+ /* Loop forever */
- irqrestore(flags);
- worker(arg);
+ for (;;)
+ {
+ /* First, perform garbage collection. This cleans-up memory de-allocations
+ * that were queued because they could not be freed in that execution
+ * context (for example, if the memory was freed from an interrupt handler).
+ * NOTE: If the work thread is disabled, this clean-up is performed by
+ * the IDLE thread (at a very, very lower priority).
+ */
- /* Now, unfortunately, since we re-enabled interrupts we don't
- * know the state of the work list and we will have to start
- * back at the head of the list.
- */
+#ifdef CONFIG_SCHED_LPWORK
+ sched_garbagecollection();
+#endif
- flags = irqsave();
- work = (FAR struct work_s *)g_work.head;
- }
- else
- {
- /* This one is not ready.. will it be ready before the next
- * scheduled wakeup interval?
- */
+ /* Then process queued work. We need to keep interrupts disabled while
+ * we process items in the work list.
+ */
+
+ work_process(&g_work[HPWORK]);
+ }
- remaining = elapsed - work->delay;
- if (remaining < next)
- {
- /* Yes.. Then schedule to wake up when the work is ready */
+ return OK; /* To keep some compilers happy */
+}
- next = remaining;
- }
-
- /* Then try the next in the list. */
+#ifdef CONFIG_SCHED_LPWORK
+int work_lpthread(int argc, char *argv[])
+{
+ /* Loop forever */
- work = (FAR struct work_s *)work->dq.flink;
- }
- }
+ for (;;)
+ {
+ /* First, perform garbage collection. This cleans-up memory de-allocations
+ * that were queued because they could not be freed in that execution
+ * context (for example, if the memory was freed from an interrupt handler).
+ * NOTE: If the work thread is disabled, this clean-up is performed by
+ * the IDLE thread (at a very, very lower priority).
+ */
- /* Now calculate the microsecond delay we should wait */
+ sched_garbagecollection();
- usec = next * USEC_PER_TICK;
+ /* Then process queued work. We need to keep interrupts disabled while
+ * we process items in the work list.
+ */
+
+ work_process(&g_work[LPWORK]);
}
return OK; /* To keep some compilers happy */
}
+
+#endif /* CONFIG_SCHED_LPWORK */
+
#endif /* CONFIG_SCHED_WORKQUEUE */