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+/********************************************************************************************
+ * NxWidgets/nxwm/src/cfullscreen.cxx
+ *
+ * Copyright (C) 2012 Gregory Nutt. All rights reserved.
+ * Author: Gregory Nutt <gnutt@nuttx.org>
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ * 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
+ * me be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+ * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *
+ ********************************************************************************************/
+
+/********************************************************************************************
+ * Included Files
+ ********************************************************************************************/
+
+#include <nuttx/config.h>
+
+#include <nuttx/nx/nxglib.h>
+
+#include "nxconfig.hxx"
+#include "cwidgetcontrol.hxx"
+#include "cgraphicsport.hxx"
+
+#include "nxwmconfig.hxx"
+#include "nxwmglyphs.hxx"
+#include "cfullscreenwindow.hxx"
+
+/********************************************************************************************
+ * Pre-Processor Definitions
+ ********************************************************************************************/
+
+/********************************************************************************************
+ * CFullScreenWindow Method Implementations
+ ********************************************************************************************/
+
+ using namespace NxWM;
+
+/**
+ * CFullScreenWindow Constructor
+ *
+ * @param window. The raw window to be used by this application.
+ */
+
+CFullScreenWindow::CFullScreenWindow(NXWidgets::CNxWindow *window)
+{
+ // Save the window for later use
+
+ m_window = window;
+}
+
+/**
+ * CFullScreenWindow Destructor
+ */
+
+CFullScreenWindow::~CFullScreenWindow(void)
+{
+ // We didn't create the window. That was done by the task bar,
+ // But we will handle destruction of with window as a courtesy.
+
+ if (m_window)
+ {
+ delete m_window;
+ }
+}
+
+/**
+ * Initialize window. Window initialization is separate from
+ * object instantiation so that failures can be reported.
+ *
+ * @return True if the window was successfully initialized.
+ */
+
+bool CFullScreenWindow::open(void)
+{
+ // Get the window control
+
+ NXWidgets::CWidgetControl *control = m_window->getWidgetControl();
+
+ // Register to receive callbacks on a few select window events
+
+ control->addWindowEventHandler(this);
+ return true;
+}
+
+/**
+ * Re-draw the application window
+ */
+
+void CFullScreenWindow::redraw(void)
+{
+}
+
+/**
+ * The application window is hidden (either it is minimized or it is
+ * maximized, but not at the top of the hierarchy)
+ */
+
+void CFullScreenWindow::hide(void)
+{
+}
+
+/**
+ * Recover the contained raw window instance
+ *
+ * @return. The window used by this application
+ */
+
+NXWidgets::INxWindow *CFullScreenWindow::getWindow(void) const
+{
+ return static_cast<NXWidgets::INxWindow*>(m_window);
+}
+
+/**
+ * Set the window label
+ *
+ * @param appname. The name of the application to place on the window
+ */
+
+void CFullScreenWindow::setWindowLabel(NXWidgets::CNxString &appname)
+{
+}
+
+/**
+ * Register to receive callbacks when toolbar icons are selected
+ */
+
+void CFullScreenWindow::registerCallbacks(IApplicationCallback *callback)
+{
+}
+
+/**
+ * Simulate a mouse click on the minimize icon. This method is only
+ * used during automated testing of NxWM.
+ */
+
+#if defined(CONFIG_NXWM_UNITTEST) && !defined(CONFIG_NXWM_TOUCHSCREEN)
+void CFullScreenWindow::clickMinimizeIcon(int index)
+{
+}
+#endif
+
+/**
+ * Simulate a mouse click on the stop applicaiton icon. This method is only
+ * used during automated testing of NxWM.
+ */
+
+#if defined(CONFIG_NXWM_UNITTEST) && !defined(CONFIG_NXWM_TOUCHSCREEN)
+void CFullScreenWindow::clickStopIcon(int index)
+{
+}
+#endif
+
+/**
+ * Handle an NX window mouse input event.
+ *
+ * @param e The event data.
+ */
+
+#ifdef CONFIG_NX_MOUSE
+void CFullScreenWindow::handleMouseEvent(void)
+{
+ // The logic path here is tortuous but flexible:
+ //
+ // 1. A listener thread receives mouse input and injects that into NX
+ // 2. In the multi-user mode, this will send a message to the NX server
+ // 3. The NX server will determine which window gets the mouse input
+ // and send a message to the listener.
+ // 4. The listener will call the NX message dispatcher will will do the
+ // message callback.
+ // 5. The callback goes into an instance of NXWidgets::CCallback that is
+ // part of the CWidget control.
+ // 6. That callback will update mouse information then raise the
+ // mouse event,
+ // 7. Which will finally call this function -- still running deep on the
+ // stack in the listener thread.
+ // 8. This function will then call back into the wiget control to process
+ // the mouse input.
+
+ // Get the CWidgetControl associated with the window
+
+ NXWidgets::CWidgetControl *control = m_window->getWidgetControl();
+
+ // And perform a poll
+
+ control->pollEvents();
+}
+#endif
+
+/**
+ * Handle a NX window keyboard input event.
+ */
+
+#ifdef CONFIG_NX_KBD
+void CFullScreenWindow::handleKeyboardEvent(void)
+{
+ // The logic path here is tortuous but flexible:
+ //
+ // 1. A listener thread receives keyboard input and injects that into NX
+ // 2. In the multi-user mode, this will send a message to the NX server
+ // 3. The NX server will determine which window gets the keyboard input
+ // and send a message to the listener.
+ // 4. The listener will call the NX message dispatcher will will do the
+ // message callback.
+ // 5. The callback goes into an instance of NXWidgets::CCallback that is
+ // part of the CWidget control.
+ // 6. That callback will update keyboard information then raise the
+ // keyboard event,
+ // 7. Which will finally call this function -- still running deep on the
+ // stack in the listener thread.
+ // 8. This function will then call back into the wiget control to process
+ // the keyboard input.
+
+ // Get the CWidgetControl associated with the window
+
+ NXWidgets::CWidgetControl *control = m_window->getWidgetControl();
+
+ // And perform a poll
+
+ control->pollEvents();
+}
+#endif
+
+