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* Add basic board support for the DK-TM4C129X Connected Development Kit. The i...Gregory Nutt2014-12-161-1/+0
* Traveler: Make updated to build available toolsGregory Nutt2014-12-152-7/+12
* Traveler: Add another trivial plane management toolGregory Nutt2014-12-155-6/+208
* Traveler: Add another trivial plane management toolGregory Nutt2014-12-152-3/+319
* Traveler: Add the first of several game-related toolsGregory Nutt2014-12-144-2/+307
* Fix door open detectionGregory Nutt2014-12-141-3/+2
* Traveler: Slow movement downGregory Nutt2014-12-141-20/+32
* More fixes to traveler input handlingGregory Nutt2014-12-141-10/+11
* Various fixes to traveler joystick input logic and to simulated joystick deviceGregory Nutt2014-12-142-41/+49
* SIM: Several fixes to the simulated joystick driver. Still buggyGregory Nutt2014-12-141-10/+6
* Traveler: Add support for analog joystickGregory Nutt2014-12-144-46/+459
* Traveler: Use less floating point in timeing instrumentationGregory Nutt2014-12-091-20/+104
* Fix backup time calculationGregory Nutt2014-12-091-1/+1
* Traveler: Add logic to limit the frame rate. This is kind of a silly featur...Gregory Nutt2014-12-084-19/+69
* Travel: Fix more initialization errors, mostly related to file path problemsGregory Nutt2014-12-085-14/+37
* Passing wrong string for the world pathGregory Nutt2014-12-081-1/+1
* Extend the simulator to provide special initialization for the Traveler gameGregory Nutt2014-12-081-1/+2
* Traveler: Change the way that the world path is managed.Gregory Nutt2014-12-088-52/+94
* Add logic to build the demo world as a ROMFS file systemGregory Nutt2014-12-074-5/+155
* Add a demo worldGregory Nutt2014-12-0742-0/+55
* Fix mode of header file marked executableGregory Nutt2014-12-071-0/+0
* Add range palette table. Completes basic port of the gameGregory Nutt2014-12-073-1/+362
* Add world destruction logicGregory Nutt2014-12-077-10/+74
* Add logic to load texture images from a graphic fileGregory Nutt2014-12-075-27/+476
* Add higher logic to load bitmap texture filesGregory Nutt2014-12-063-1/+302
* Add logic to read bitmap textures from a fileGregory Nutt2014-12-066-5/+445
* Add more plan management logicGregory Nutt2014-12-064-16/+89
* Add the second of several world creation filesGregory Nutt2014-12-068-21/+215
* Add the first of several world creation filesGregory Nutt2014-12-065-4/+464
* Add plane list operationsGregory Nutt2014-12-062-8/+225
* Add last of several ray cast/rendering filesGregory Nutt2014-12-053-1/+1400
* Add fourth of several ray cast/rendering filesGregory Nutt2014-12-057-28/+1453
* Add third of several ray cast/rendering filesGregory Nutt2014-12-058-38/+900
* Add some global data declarations. Fix modes on some files marked as executableGregory Nutt2014-12-058-4/+134
* Add second of several ray cast/rendering filesGregory Nutt2014-12-055-11/+651
* Add trigonometric lookup tablesGregory Nutt2014-12-053-7/+1359
* Add first of several ray cast/rendering filesGregory Nutt2014-12-0510-10/+1735
* Add door animation logicGregory Nutt2014-12-0412-9/+482
* Correct some image scalingGregory Nutt2014-12-042-27/+24
* Correct graphics scaling logicGregory Nutt2014-12-033-33/+54
* Oops.. incomplete stuff from a branch accidentally merged. At least make it ...Gregory Nutt2014-12-031-0/+1
* Add two files that were missed in a previous commitGregory Nutt2014-12-034-1/+331
* A more more input positional logicGregory Nutt2014-12-034-13/+225
* Rethink positional input; Add input configuration logicGregory Nutt2014-12-034-45/+208
* Add framework for joystick inputGregory Nutt2014-12-037-3/+156
* Add color initilization logiGregory Nutt2014-12-035-2/+713
* Making a place for color transformationsGregory Nutt2014-12-033-7/+7
* Add graphic device initialize logic (incomplete)Gregory Nutt2014-12-0315-78/+1121
* A few more traveler fixesGregory Nutt2014-12-032-1/+6
* Let's get consistent with spelling: Use the US spelling of traveler with one...Gregory Nutt2014-12-0319-70/+70