index
:
nuttx
kinetis-k20/nuttx_master_local_configs
kinetis-k20/nuttx_next
kinetis-k20/nuttx_next-old
master
teensy31-7.6
Port of the Nuttx operating system (http://www.nuttx.org/) to the Kinetis K20 architecture.
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Author
Age
Files
Lines
*
Traveler: Use less floating point in timeing instrumentation
Gregory Nutt
2014-12-09
1
-20
/
+104
*
Fix backup time calculation
Gregory Nutt
2014-12-09
1
-1
/
+1
*
Traveler: Add logic to limit the frame rate. This is kind of a silly featur...
Gregory Nutt
2014-12-08
4
-19
/
+69
*
Travel: Fix more initialization errors, mostly related to file path problems
Gregory Nutt
2014-12-08
5
-14
/
+37
*
Passing wrong string for the world path
Gregory Nutt
2014-12-08
1
-1
/
+1
*
Extend the simulator to provide special initialization for the Traveler game
Gregory Nutt
2014-12-08
1
-1
/
+2
*
Traveler: Change the way that the world path is managed.
Gregory Nutt
2014-12-08
8
-52
/
+94
*
Add logic to build the demo world as a ROMFS file system
Gregory Nutt
2014-12-07
4
-5
/
+155
*
Add a demo world
Gregory Nutt
2014-12-07
42
-0
/
+55
*
Fix mode of header file marked executable
Gregory Nutt
2014-12-07
1
-0
/
+0
*
Add range palette table. Completes basic port of the game
Gregory Nutt
2014-12-07
3
-1
/
+362
*
Add world destruction logic
Gregory Nutt
2014-12-07
7
-10
/
+74
*
Add logic to load texture images from a graphic file
Gregory Nutt
2014-12-07
5
-27
/
+476
*
Add higher logic to load bitmap texture files
Gregory Nutt
2014-12-06
3
-1
/
+302
*
Add logic to read bitmap textures from a file
Gregory Nutt
2014-12-06
6
-5
/
+445
*
Add more plan management logic
Gregory Nutt
2014-12-06
4
-16
/
+89
*
Add the second of several world creation files
Gregory Nutt
2014-12-06
8
-21
/
+215
*
Add the first of several world creation files
Gregory Nutt
2014-12-06
5
-4
/
+464
*
Add plane list operations
Gregory Nutt
2014-12-06
2
-8
/
+225
*
Add last of several ray cast/rendering files
Gregory Nutt
2014-12-05
3
-1
/
+1400
*
Add fourth of several ray cast/rendering files
Gregory Nutt
2014-12-05
7
-28
/
+1453
*
Add third of several ray cast/rendering files
Gregory Nutt
2014-12-05
8
-38
/
+900
*
Add some global data declarations. Fix modes on some files marked as executable
Gregory Nutt
2014-12-05
8
-4
/
+134
*
Add second of several ray cast/rendering files
Gregory Nutt
2014-12-05
5
-11
/
+651
*
Add trigonometric lookup tables
Gregory Nutt
2014-12-05
3
-7
/
+1359
*
Add first of several ray cast/rendering files
Gregory Nutt
2014-12-05
10
-10
/
+1735
*
Add door animation logic
Gregory Nutt
2014-12-04
12
-9
/
+482
*
Correct some image scaling
Gregory Nutt
2014-12-04
2
-27
/
+24
*
Correct graphics scaling logic
Gregory Nutt
2014-12-03
3
-33
/
+54
*
Oops.. incomplete stuff from a branch accidentally merged. At least make it ...
Gregory Nutt
2014-12-03
1
-0
/
+1
*
Add two files that were missed in a previous commit
Gregory Nutt
2014-12-03
4
-1
/
+331
*
A more more input positional logic
Gregory Nutt
2014-12-03
4
-13
/
+225
*
Rethink positional input; Add input configuration logic
Gregory Nutt
2014-12-03
4
-45
/
+208
*
Add framework for joystick input
Gregory Nutt
2014-12-03
7
-3
/
+156
*
Add color initilization logi
Gregory Nutt
2014-12-03
5
-2
/
+713
*
Making a place for color transformations
Gregory Nutt
2014-12-03
3
-7
/
+7
*
Add graphic device initialize logic (incomplete)
Gregory Nutt
2014-12-03
15
-78
/
+1121
*
A few more traveler fixes
Gregory Nutt
2014-12-03
2
-1
/
+6
*
Let's get consistent with spelling: Use the US spelling of traveler with one...
Gregory Nutt
2014-12-03
19
-70
/
+70
*
Add traveller main file and stubs for required headers
Gregory Nutt
2014-12-03
19
-14
/
+1134
*
Remove carriage returns; correct file modes
Gregory Nutt
2014-12-03
2
-73
/
+73
*
Beginning of a 1st person game
Gregory Nutt
2014-12-03
3
-0
/
+239
*
Fixes for more cppcheck complaints. Mostly cosmetic
Gregory Nutt
2014-11-25
1
-5
/
+4
*
MAINOBJ needs to be added to object list in many Makefile
Gregory Nutt
2014-09-11
1
-1
/
+1
*
Changes to many Makefiles. For kernel buil object containing main cannot go ...
Gregory Nutt
2014-09-07
2
-11
/
+12
*
Determine the main object name from the main source name in every kernel buil...
Gregory Nutt
2014-09-07
1
-0
/
+1
*
Add an nm command after every kernel build link to show if there are any unde...
Gregory Nutt
2014-09-07
1
-0
/
+1
*
Add the main object to the list objects to link in every kernel build link co...
Gregory Nutt
2014-09-07
1
-1
/
+1
*
Add the main object to the dependencies for the kernel build
Gregory Nutt
2014-09-07
1
-1
/
+1
*
If now a kernel build, then add the main object in with all of the rest
Gregory Nutt
2014-09-07
1
-0
/
+4
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